
JAIME LÓPEZ
JUNIOR
3D DIGITAL ART
SPACESHIP MOBILE GAME
(spaceship)

This is an angle from which we see the asset.

This is an angle from which we see the asset.

This is an angle from which we see the asset.

This is an angle from which we see the asset.
SPACESHIP MOBILE GAME
(Back Asset)

This is an angle from which we see the asset.

This is an angle from which we see the asset.

This is an angle from which we see the asset.

This is an angle from which we see the asset.
SPACESHIP MOBILE GAME
(Barrier enemy)

This is an angle from which we see the asset.

This is an angle from which we see the asset.

This is an angle from which we see the asset.

This is an angle from which we see the asset.
SPACESHIP MOBILE GAME
(Rotating enemy)

This is an angle from which we see the asset.

This is an angle from which we see the asset.

This is an angle from which we see the asset.

This is an angle from which we see the asset.
SPACESHIP MOBILE GAME
(shooter enemy)

This is an angle from where you can see the asset.

This is an angle from where you can see the asset.

This is an angle from where you can see the asset.

This is an angle from where you can see the asset.
SPACESHIP MOBILE GAME
(Look Development)

this is the first "color study" I made about the game, I want to play a bit with the unity filters and stuff...

this is the first "color study" I made about the game, I want to play a bit with the unity filters and stuff...